{"id":3605,"date":"2020-06-10T14:12:41","date_gmt":"2020-06-10T12:12:41","guid":{"rendered":"https:\/\/ili.digital\/?p=3605"},"modified":"2024-10-10T07:29:10","modified_gmt":"2024-10-10T05:29:10","slug":"gamification-and-the-thrilling-future-of-technology","status":"publish","type":"post","link":"https:\/\/ili.digital\/news\/gamification-and-the-thrilling-future-of-technology\/","title":{"rendered":"Felix Richter: Gamification and the thrilling future of technology"},"content":{"rendered":"\t\t
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Gamification and
the thrilling future of technology<\/h1>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t
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In this exciting era of rapid technological advancements, gamification” has risen as an important and powerful tool for enhancing user engagement and motivation. Drawing from my experience as a gamification expert, I’ve witnessed its impact and power, yet felt occasional frustration when ideas remained out of reach, due to technology constraints.<\/p>

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Nevertheless, I firmly believe that the future holds the key to a greater integration of gamification into our daily lives, driving positive change. To achieve this, we must acknowledge that this journey is not without challenges, requiring technology to evolve in several critical ways.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t

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Felix Richter \u2013 Gamification Expert at ILI.DIGITAL<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t

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\n\t\t\t\tTable of Contents\t\t\t<\/div>\n\t\t\t\t\t\t\t
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At the end of the day, all gamification systems have rules tied to actions within them. Do action X, get reward Y. But how do we prove that X ever happened? The most common gamification systems that interact with the real world, the well known \u201epoint based loyalty systems\u201c, always have a digital verification. Drive up to the gas station, pay for the fuel and collect reward points. There\u2019s no cheating the system here – the sale happened 100% guaranteed. But what if I wanted to incentivize something other than a sale? An action that wouldn\u2019t be as easy to verify?<\/div>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Games<\/h3>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Imagine I wanted to create a mini game to teach people how to use a gas pump. Besides giving them guidance, there is no way I can give feedback if they\u2019ve chosen the wrong or the right fuel type. It\u2019s all based on good faith. Theres no chip in the car that checks the fuel type, no chip in the gas pump that communicates with my phone and tells me I messed up. Our systems aren\u2019t just quite there yet.<\/div>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Play with us and discover what we can offer you<\/figcaption>\n\t\t\t\t\t\t\t\t\t\t<\/figure>\n\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Let\u2019s take an example from the game world. If you were to play a roleplaying game – assume that you\u2019re a mystical wizard – and you\u2019d cast a lightning spell on an enemy, the game could deliver you all the feedback you could ever wish for. How close you hit to the target, how much damage it dealt, how long it took you to aim my spell, how long it took for the cloud to show up to deliver the lightning. Without getting too bizarre here we can quickly realize that no matter what information the game decides to share with the player, the game knows everything that happened and everything that didn\u2019t happen. It\u2019s omniscient.<\/div>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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The virtual world<\/h3>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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A true virtual world has full control over data and in turn gains the ability to give us feedback on absolutely everything. Even in a time of ever growing data streams, the real world doesn\u2019t quite come close to offering us that luxury. It\u2019s very difficult to attach rules and game systems to actions you can\u2019t even measure. It\u2019s like playing tennis without a racket or ball, where both parties verbally agree that they\u2019ve hit the ball back and forth. Would you be willing to pay a prize to the winner of this tennis match? Of course not.<\/div>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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\n\t\t\t\tAs our cities get smarter and our sensors become more sophisticated, gamification will grow to unlock its true potentials \t\t\t<\/p>\n\t\t\t\t\t<\/blockquote>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t

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The better the digital infrastructure, the better the possibilities for play.<\/div>
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Gamification has been around for roughly a decade now but I expect the membrane between games and reality to become increasingly thinner. As our cities get smarter and our sensors become more sophisticated, gamification will grow to unlock its true potentials with the ever increasing ways to verify our actions. Just keep in mind that it\u2019s only a game if we do it voluntarily.<\/div>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t
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\n\t\t\t\t\t\t\tJune 10, 2020\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Related articles<\/h5>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
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Read more interesting articles on the topic of gamification<\/a> and how it can impact your business.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t

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\n\t\t\t\n\t\t\t\tMarc Randolph: Disrupt Yourself, Before Someone Disrupts You\t\t\t<\/a>\n\t\t<\/h5>\n\t\t\t\t